Ink Jet
Every player is a little octopus in their own colour. Press A to squirt ink and jet upwards; let go and you sink. Swim through the gaps in the coral without touching it. The last octopus swimming wins.
How to play
- A: squirt ink and swim up. Tap it in a rhythm to stay level.
- Each player has their own lane, so it is easy to follow your octopus.
- Touch the coral or the sand and you are out: you become a ghost.
- Ghosts can keep swimming to practise (A) and blow bubbles (B) until the round ends. Ghosts never get in anyone's way.
- The score is how many gaps you passed. The TV remembers the best score as the record to beat.
Good to know
- 1 to 8 players. Rounds last from a few seconds to about a minute.
- The first gap is extra wide, so beginners get started; the coral comes faster as the round goes on.
- Great for mixed ages: one button, nothing to read.